Bot Nerf gone too far

Bot related discussion.
zeiksz
Posts: 698

Re: Bot Nerf gone too far

Post#11 » Thu Sep 30, 2010 8:41 am

Perhaps you should team more, and use bots as what they are: yet "crappy tools". That's it.

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Nexor
Posts: 495

Re: Bot Nerf gone too far

Post#12 » Thu Sep 30, 2010 4:04 pm

zeiksz wrote:Perhaps you should team more, and use bots as what they are: yet "crappy tools". That's it.


While i agree with you Zeiksz i must add that some Encounters are impossible to be handled by a Player Tank.

Not cause those encounters are impossible to survive for the tank, but more impossible to control by neither one or several tanks.

A Bot however is not the only thing that can be used to do those encounters successfully,
however not everyone has access to a specific class speak Enchanter that has also a Donor ( i must admit the donor is not required , just makes it allot saver especially if you box one).

Optional which i doubt would work out to well, yes some Epic pets might could be used in "theory" however they are way to squishy still due lack of avoidance (only can speak about Mage pet out of experience).

So we have now 2 possible 3 (if you include summoned Pets) options :

Bots: Everyone has access to however they require the person that uses the bot to gear it up.

Class specific: Not everyone has those Classes avaible in there guild and even if they do nobody can grant that those that play those Classes will be online during the time a Guild would attempt the Encounters that would require em.
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Brontu
Posts: 757

Re: Bot Nerf gone too far

Post#13 » Thu Sep 30, 2010 4:53 pm

While i have yet to experience DS, i have been through almost all the rest of the content on this server, what confuses me is tha ti have yet to encounter a situation where i would consider using a tank bot over one of our real player tanks. While im not asking for strats im just saying it seems to me that relying on bots to do a players job is a bit of a crutch that shouldnt be there, now i am in a unique situation where my guild has a large number of active players, not just af ew boxing many, and as such we are able to control tanking very easily without the added stress and pressure of more toons.

jsut my 2 cents on the bot issue here.
Bront The Rage Plower <Shattered> 70 Warrior
Havik - Havikz - Betwo - Sello - Brawnt - Havokz
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Vaion
Posts: 3712

Re: Bot Nerf gone too far

Post#14 » Thu Sep 30, 2010 5:28 pm

Any feedback from today's update? Should see a significant difference in tank bots (warriors have highest %).
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

Hibbitz
Posts: 122

Re: Bot Nerf gone too far

Post#15 » Thu Sep 30, 2010 6:02 pm

After testing Hobbitz in raid situation, he is able to survive alot better can actually handle 1 mob when a 2nd mob engages him tho he dies almost instently, when your able to log on vaion we can walk thru and test the numbers but I think an additional 2% boost could come in so perhaps I had a chance to heal him lol.

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Nexor
Posts: 495

Re: Bot Nerf gone too far

Post#16 » Thu Sep 30, 2010 6:24 pm

Vaion wrote:Any feedback from today's update? Should see a significant difference in tank bots (warriors have highest %).

Tested War bot in kael and actually didn't notice much difference to before but kinda blame it on lack of foci and augs.

Tested Pal bot in DS and must say the survivability highly increased had i would say double the mobs on it by accident and lasted near double.

Spoke with Treista who said his/her bot would perform after this reboot near the way he/she would perform without disc.

Conclusion: Bot seems almost like they should be now and agree with Hibbitz give it maybe a 1-2% boost and it should be golden.
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Nexor
Posts: 495

Re: Bot Nerf gone too far

Post#17 » Thu Sep 30, 2010 6:46 pm

Brontu wrote:While i have yet to experience DS, i have been through almost all the rest of the content on this server, what confuses me is tha ti have yet to encounter a situation where i would consider using a tank bot over one of our real player tanks. While im not asking for strats im just saying it seems to me that relying on bots to do a players job is a bit of a crutch that shouldnt be there, now i am in a unique situation where my guild has a large number of active players, not just af ew boxing many, and as such we are able to control tanking very easily without the added stress and pressure of more toons.

jsut my 2 cents on the bot issue here.


While i can understand your sceptically and without giving to much spoiler out why it wouldn't be possible to control the tanking, I can grant you that nothing even on live up to DoN endgame wise as far as i know and possible even past that had Encounters like this where Tanking is just not controllable regardless if you have 1 or 10+ unboxed played Tanks.

But after double checking one of the mobs i had in mind and was about to link to give an example why i noticed he got changed.
And without Vaion now confirming there is no mob that was like WtD at least in the beginning i will always say it was almost required to use a Bot to tank.
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Vaion
Posts: 3712

Re: Bot Nerf gone too far

Post#18 » Thu Sep 30, 2010 7:56 pm

WtD wasa special case, but he was way out of control. And as much as I love bringing chaos to events, he was just a bit much.
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

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Nexor
Posts: 495

Re: Bot Nerf gone too far

Post#19 » Thu Sep 30, 2010 11:01 pm

In that case let me explain why it was impossible for Tank or even several Tanks to do there job.
Lets just call him WtD had several AE.
1. Fear
2. Knockback/Gravity Flux ( possible was single target)
3. Blind

Those 3 even in combination wouldn't had been bad cause Knight Tanks with the AAs are immune to fear, KB/GF was countered by using levi which is allowed in the zone and i think his blind was cureable.
Well if it was only those 3 AE but the thing is he had more AE .......

4. FD
5. Debuff that had a -threat component in it.
And all those had a AE range of around >300 and yes you could hide from the AE but the main problem here is the AE FD which prevented more or less the use of Player Tanks.
His melee dmg wasnt even that high just the Dmg you also recieved from AE dots/DD made him extra crispy err hard.

Since Vaion now said WtD was a exception i kinda must remove my Statement that it was almost necessary to use a Bot.
However those Guilds that will enter DS better have a geared Knight Tank if they think they can handle the Stuff in DS like lower tiers without.
Team Nexor

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Brontu
Posts: 757

Re: Bot Nerf gone too far

Post#20 » Fri Oct 01, 2010 12:39 am

Nexor wrote:In that case let me explain why it was impossible for Tank or even several Tanks to do there job.
Lets just call him WtD had several AE.
1. Fear
2. Knockback/Gravity Flux ( possible was single target)
3. Blind

Those 3 even in combination wouldn't had been bad cause Knight Tanks with the AAs are immune to fear, KB/GF was countered by using levi which is allowed in the zone and i think his blind was cureable.
Well if it was only those 3 AE but the thing is he had more AE .......

4. FD
5. Debuff that had a -threat component in it.
And all those had a AE range of around >300 and yes you could hide from the AE but the main problem here is the AE FD which prevented more or less the use of Player Tanks.
His melee dmg wasnt even that high just the Dmg you also recieved from AE dots/DD made him extra crispy err hard.

Since Vaion now said WtD was a exception i kinda must remove my Statement that it was almost necessary to use a Bot.
However those Guilds that will enter DS better have a geared Knight Tank if they think they can handle the Stuff in DS like lower tiers without.


ok yeah given that situation i can see why u would be using bot tanks, dear lord vaion got evil with that combo. I can definately see the situation there lol.
Bront The Rage Plower <Shattered> 70 Warrior
Havik - Havikz - Betwo - Sello - Brawnt - Havokz
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Guild Leader of <Shattered>
Wiping in DSK since 2010

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