SoD vs. SoF vs. Titanium

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Shade
Posts: 177

SoD vs. SoF vs. Titanium

Post#1 » Tue Mar 08, 2011 8:15 pm

I currently use titanium and was thinking fo switching to SoD. Anyone who has used all three or has used 2 of the three let me know what the added beneifits of are going to SoD or SoF from Titanium? Any input would be greatly appreciated
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TheBloodmoon
Posts: 391

Re: SoD vs. SoF vs. Titanium

Post#2 » Tue Mar 08, 2011 8:55 pm

If I wasn't checking from my phone id give you more details but I can say that SoD is the way to go. Ill hit you up in game if I can manage to find some online time to give you more info. Ill help you find a copy too.
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Myrixo
Posts: 76

Re: SoD vs. SoF vs. Titanium

Post#3 » Tue Mar 08, 2011 9:03 pm

I just started using SoD and I am impressed. It better than Titanium. I just can't tell you where I got mine :P
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BosCo
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Re: SoD vs. SoF vs. Titanium

Post#4 » Tue Mar 08, 2011 9:09 pm

SOD all the way, Better visual IMO, Faster, less memory usage With SOF i was maybe able to box 3 and that is laggy as hell switched to SOD i can box 4 with decent response and 5 is a bit laggy but nothing like 3 boxes on SOF
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Shade
Posts: 177

Re: SoD vs. SoF vs. Titanium

Post#5 » Tue Mar 08, 2011 9:31 pm

I already have a copy of SoD just wasn't sure if i really wanted to switch or not but think ill give it a try
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ChaosSlayer
Posts: 1693

Re: SoD vs. SoF vs. Titanium

Post#6 » Tue Mar 08, 2011 11:50 pm

General overview:

-T is the most stable client, but of course missing significant amount of features that SoF/SoD have

-SoF development has been abandoned by EQ-emu pretty much when they got access to
SoD. Today its far less stable than both SoD and T

-SoD generally has better performance quality and works than T - ON MODERN PCs, but crawls like a turtle older PCs (probably due tons of new graphics that needs to loaded, compared to T). T runs fine on 512 MB, SoD needs at least 1gb

-getting the right version of SoD currently can be an issue if you didn't got them off STEAm BACK THEN, when that specific version was available.



I use T when I can, unless I need access to Drakin/SoD zones.
I would use SoD all the time I guess, but their new inspection window bugs the hell out of me.
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kaelee
Posts: 68

Re: SoD vs. SoF vs. Titanium

Post#7 » Wed Mar 09, 2011 2:24 am

i got sod from steam but havent installed it, perhaps i should
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enneract
Posts: 9

Re: SoD vs. SoF vs. Titanium

Post#8 » Wed Mar 09, 2011 3:52 am

I'd disagree with the assertion that T is more stable.

I've found exactly the opposite to be true, on modern hardware. I get about twice as many crash-on-zones and random hard crashes with T as with UF (the most recent steam client is UF, even though it says SOD)

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TheBloodmoon
Posts: 391

Re: SoD vs. SoF vs. Titanium

Post#9 » Wed Mar 09, 2011 4:53 am

enneract wrote:I'd disagree with the assertion that T is more stable.

I've found exactly the opposite to be true, on modern hardware. I get about twice as many crash-on-zones and random hard crashes with T as with UF (the most recent steam client is UF, even though it says SOD)


I'll have to agree with this comment via my experiences. SoD gives me the highest stability rate, faster zone times, more efficient memory usage and improved visual nuances. Just a superior client. Its the issues with eqemu compatibility that can give you some strange bugs, but not the client itself. Once more development has been completed, there is no doubt that SoD will replace titanium as the standard client of choice.
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Tristhan
Posts: 293

Re: SoD vs. SoF vs. Titanium

Post#10 » Wed Mar 09, 2011 9:57 am

Where can i stream the right version of SoD (buyable from nonUS) ?
I found one for sell (20 $) on amazon, but only for US buyer.

Thanks.

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