Custom Spells

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Jeido
Posts: 1265

Re: Custom Spells

Post#51 » Sat Sep 19, 2009 4:21 am

Since SK's/Necros share pets, then this would give necros a pet with 4k HP at lvl 44. Seems like a bit much since necro pets are meant to be DPS and not tanks.
Jeido, Founder of Evolution

sarcon
Posts: 257

Re: Custom Spells

Post#52 » Sat Sep 19, 2009 9:40 am

lvl 68 pet isnt a shared pet ( its lvl 68 at 68 but with super super gimp hp/dmg

i believe its only the pre 60 pets that are shared pets, feel free to look it up "Son of Decay" its SK only and the effect is a SK skeleton
Sarcon -Evolution Officer-

Jeido
Posts: 1265

Re: Custom Spells

Post#53 » Sat Sep 19, 2009 2:02 pm

Ahh ok my mistake!
Jeido, Founder of Evolution

Jeido
Posts: 1265

Re: Custom Spells

Post#54 » Sat Sep 19, 2009 9:06 pm

Ok well since the 5 minute defensive disc didnt work out, how about this. Currently there's foci that reduce reuse timer on offensive discs, but none for defensive. How about adding a foci like that to a pofire tank item, that would make defensive a 7 minute reuse instead of 10?

For monks, is it possible to add a foci that reduces the recast time on AA's? I'm not sure...but if so that'd be great. The monk AA Destructive Force is a great AA, but it's useless at the same time! What the AA does is when activated it hits every mob around the monk + their current target with their normal melee dmg. It's a great aa, as I said, but it has a 1 hour reuse. With that reuse it's pretty much pointless to even have >< rampage is only a 10min reuse for war (7 with aa), imo the monk ability should be no more than 15min reuse.
Jeido, Founder of Evolution

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Tyler
Posts: 4365

Re: SK pet

Post#55 » Mon Sep 21, 2009 12:39 pm

sarcon wrote:http://thehiddenforest.dyndns.org/pets.php?class=shd for pet table on SKs ( i know the lvl 68 spell son of decay is higher but i cannot for the life of me find data on it in alla clone), eitherway it still dies from a solo trash mob AoE in a single hit ( any way to boost its hp so it can eat maybe even a single group mob rampage? ( like above 4k?), its dps is just fine though.


SK pet gained 3 levels, 500 ac and 3500 hp.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

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Tyler
Posts: 4365

Re: Custom Spells

Post#56 » Mon Sep 21, 2009 12:40 pm

Jeido wrote:Ok well since the 5 minute defensive disc didnt work out


Why didn't it work out?
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Koeril
Posts: 1764
Contact:

Re: Custom Spells

Post#57 » Mon Sep 21, 2009 2:02 pm

Jeido wrote:Ok well since the 5 minute defensive disc didnt work out, how about this. Currently there's foci that reduce reuse timer on offensive discs, but none for defensive. How about adding a foci like that to a pofire tank item, that would make defensive a 7 minute reuse instead of 10?


Not sure about any other disc timer mods for other classes, but the Rogue epic one hasn't ever worked. Tested with it equiped and removed ... 22 min. Striat asked me about it about a week ago.
Formerly known as:
Jerant the Loremaster - Cleric
Hans Poisondirk - Rogue
<Evolution>

Jeido
Posts: 1265

Re: Custom Spells

Post#58 » Mon Sep 21, 2009 3:23 pm

Tyler wrote:
Jeido wrote:Ok well since the 5 minute defensive disc didnt work out


Why didn't it work out?


Because it was trainable via #traindisc? :P It's not required level 255 and i assumed it was due to that! If that was unintentional, then well consider it known now that Chaotic Defense is required lvl 255 ><
Jeido, Founder of Evolution

User avatar
Tyler
Posts: 4365

Re: Custom Spells

Post#59 » Mon Sep 21, 2009 3:29 pm

All lies

Long live Chaotic Defense!

How to get this? I could tell you - but it's not done yet. ;)
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Jeido
Posts: 1265

Re: Custom Spells

Post#60 » Mon Sep 21, 2009 3:32 pm

!!! wtb!!
Jeido, Founder of Evolution

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