
However at around 85% he does an AOE stun on dps that are aggro, and then gives off an emote. Which says if you are near him he tells you to flee or if you are fighting from ranged he tells you to come to him. (Dont have exact text off hand but you get the idea).
At this spot if I walk my ranged characters into melee range, they survive. However if I walk my melee away from him they all still eat the DT. However he does not gain health from their deaths.
Unless I am just completely misreading the fight, he should not be DTing my melee if I move them away at this stage, correct? So it seems bugged?
If this isn't the case then ill just work around it. I understand that the few people I have asked said they use FD characters for the first portion to avoid this, which is hard for me since I can't make the fight longer with defensive being short duration at the moment as I cant take the hits without it.