The upgrade i have been waiting for thread

General issues.
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Tyler
Posts: 4365

Re: The upgrade i have been waiting for thread

Post#31 » Tue Aug 13, 2013 8:43 am

Berzerkers of THF

there has been a single recommondation for your class - an AOE style attack. If i was a Zerker, im pretty sure that's not what i want for an upgrade to my class but what do i know.

Here is your chance - come up with some ideas or this might be your improvment.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

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techspec6
Posts: 122

Re: The upgrade i have been waiting for thread

Post#32 » Tue Aug 13, 2013 10:32 am

I'd like to see some of the original bard strengths caught up.
--A higher rank resist debuff song.
--A higher rank mez or maybe an AE mez song

A group decrease hate song

Nothing wrong with adding more AA for bard speed. I like to go fast.

More dps is nice, but bards have always been about improving groups. I hope that original idea isn't lost. Being a plate class, I'd rather see a shift towards better off-tanking rather than adding another dps class. Maybe a small defensive disc would be nice.

Thanks,
Warbeat
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Tyler
Posts: 4365

Re: The upgrade i have been waiting for thread

Post#33 » Tue Aug 13, 2013 10:49 am

Btw, seems Rogues are happy too ;)

Oh wait and Beastlords - are people still playing those? :D
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

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Sian
Posts: 1369

Re: The upgrade i have been waiting for thread

Post#34 » Tue Aug 13, 2013 1:57 pm

Time for me to write down few things :) I read what others wrote so some things might be said again, but it's just a way to say that they are "waited" by more than one :) I will only speak of the class I really know since I don't think it's really interesting to talk about something I'm not sure of :)

Warrior :
- A new defensive discipline, maybe through epic 3.0.

Yeah I know, we have 1 t8 disc and 2 clickies (60min and 45min reuse time) and for those who have, a donor disc. It's just that I feel like for non donor warrior life is hard. Life isn't easy either for others with the actual timer problem and if you are facing with long scripts.
I don't think that it has to be a 3min lenght disc, but even if it's a strong disc lasting 1-2min with a short reuse timer (3-4min) that would be awesome for non-donor tanks (and others). Just need to make it impossible to extend its duration so when disc problem is solved it won't allow some tanks to be all the time Under disc without even having all def clickies.
Before the disc problem, donor t8 tank could stay Under disc during a very very long time (had to cycle btw donor/disc/clickies) before running short, so that new def disc wouldn't change what it was before. It's really for those who haven't access to all that (donor and elemental ring). Of course it would have to be set on a different recast delay as the two other existing ring (which are not warrior only btw).

- Maybe an upgraded version of Mitigation / Avoidance AA for them and (or not lol) SK / Pal.

Necromancer :
- death stalker upgrade (grp dot heal).
- twin dot focus and AA. I'm pretty sure that's already Under work since donor robe as it. There are items with Twin Cast focus (hoh Evolved wand for example) and even spells (sorcerer's veil, donor aura for example) and nothing for dots.
- AA that boost pet's dps in exchange of his life, like a burnout/Frenzy. For example it lasts 1min and during the minute the pet does much more damage while his hp are % hp base drained away.
- pet run speed yeah.
- an AA that detonates and makes dot do more dmg during a short period.

Magician :
- pet run speed.
- group CoH.
- Same AA for the pet that boosts dps in exchange of life.

Cleric :
- New Group Heal (best one is t6).
- Ability to critic HoT.
- Focus working on HoT.
- Upgrade of Unwavering Faith IV

Shaman / Druid :
- New HoT

I'm sure that developpers have already thought about a lot of that and might include them in future epic 3.0 but that doesn't hurt to give a few request hehe :) Nothing huge I have mentionned but thanks a lot for the thread Tyler :)
Last edited by Sian on Wed Aug 14, 2013 6:55 am, edited 1 time in total.

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Tyler
Posts: 4365

Re: The upgrade i have been waiting for thread

Post#35 » Tue Aug 13, 2013 4:01 pm

Monk, Beastlords, Rangers, Rogue. Spell/Disc suggestions ;)
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

lpdfan
Posts: 100

Re: The upgrade i have been waiting for thread

Post#36 » Tue Aug 13, 2013 8:30 pm

Tyler wrote:Berzerkers of THF

there has been a single recommondation for your class - an AOE style attack. If i was a Zerker, im pretty sure that's not what i want for an upgrade to my class but what do i know.

Here is your chance - come up with some ideas or this might be your improvment.



I primarily play my zerker, and suggestions for this class (and rogues too) are difficult because we really only do one thing - hurt mobs. While rogues have some utility with hide/sneak and poison application, what utility zerkers had on live (kinda lame snaring and summoning throwing axes and stuff) are totally and completely worthless on a server where most everything summons.

I mentioned the aoe idea to make zerkers unique in SOME way. To have SOMETHING they do best. Obviously, what most of us zerkers want is to swing our axes harder and faster and cause more damage. :D
I want mobs to wet themselves when my zerker approaches for fear of being cut in two.
How about some sort of longer refresh ability to do a high damage axe swing - like backstab only longer refresh - that comes with a short movement penalty?
I'd love to see a high-stat zerker-only piece or two introduced to offset the stat handicap of not being able to equip in the secondary slot.

Other than dps increase, the addition of some utility doesn't seem to fit with what a zerker is, imho ;)

Locis
Posts: 64

Re: The upgrade i have been waiting for thread

Post#37 » Tue Aug 13, 2013 9:43 pm

Beastlords:
Bst's have a unique spell/AA line that regens both health and mana for the group, I would like see those improved so they are useful, currently the buff is so weak most block it, http://www.thehiddenforest.org/webtools/spells.php?id=9527 .

The AA is decent but can be improved, the cast time and recast time make it hard to remember to use. http://www.thehiddenforest.org/webtools/spells.php?id=5856 AA to increase power, lower recast, increase duration and make cast time instant, it would then be a useful battle buff.

Rangers:
Make a spell or AA to remove the half damage to rooted mobs. Create an AA to do a super duper critical arrow strike of nature, 32K innate damage, similar to what other melee classes now get innately.

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techspec6
Posts: 122

Re: The upgrade i have been waiting for thread

Post#38 » Wed Aug 14, 2013 5:37 am

For rogues, I'd like to see some short reset clickable abilities that will decrease agro.

I'd really like to see a small selection of poisons. Even if they're simply items that are called poisons with unlimited clickies as long as you can only have one effect on at a time. Make the rogue choose the best one for the situation. Maybe a mana destroy proc, reduce hate proc, direct damage proc, etc.

A shadowstep ability that is similar to the tank donor legs, but steps the rogue behind the mob instead and is only usable while in sneak/hiding but doesn't break sneak hide. Once in position, the rogue would have to decide when to strike. Maybe a shadowstep that physically moves the rogue away from a mob that he has agro on and takes him 1 point under the top player on the hate list, like a reverse taunt.

There are a few good disc for dps, maybe consider combining a couple into a new disc to show that the skill of the rogue has progressed.

Warbeat
aka Rungar
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Kalenyo
Posts: 20

Re: The upgrade i have been waiting for thread

Post#39 » Wed Aug 14, 2013 10:48 pm

I don't think this has been mentioned for the druids yet, but I would love new debuff spells. Druids only get the fire and cold debuffs but the highest level we get is 67. I would love some new ones to really put the heat on the mobs. =)

Also, I want to second the addition to the skin of "xxx" druid spells.

Kalenyo

benderpink
Posts: 43

Re: The upgrade i have been waiting for thread

Post#40 » Mon Aug 19, 2013 4:55 pm

Kalenyo wrote:I don't think this has been mentioned for the druids yet, but I would love new debuff spells. Druids only get the fire and cold debuffs but the highest level we get is 67. I would love some new ones to really put the heat on the mobs. =)

Also, I want to second the addition to the skin of "xxx" druid spells.

Kalenyo




Agree with Dru's needing a new Debuff as well. Last week we got a new LDON pet and was wondering can we at some point get some more damage to give us a little boost for using the pet. Not looking to match Mage pets damage but to make it worth calling for more assisted damage. Talked about the damage while in a group and that was one of the biggest things discussed, as well as possible other looks. Ever since my days on live always felt Dru should have a Griffan pet not only would it look cool but it could be given like a perk to dru's like extra damage using wind based spells. The wings can be flapped while casting wind spell for extra DD hit.

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