Server tonight

General issues.
Vaion
Posts: 3712

Re: Server tonight

Post#131 » Tue Sep 09, 2014 11:10 pm

If someone has a minute, try these for me:
1) while in normal form cast an illusion on yourself
2) while in an illusion cast another illusion on yourself
3) while in an illusion click off the illusion


Just running through some things in my head while at work and want to make sure I didn't forget something with the code change this morning.
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

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Dred
Posts: 229

Re: Server tonight

Post#132 » Tue Sep 09, 2014 11:33 pm

Vaion wrote:If someone has a minute, try these for me:
1) while in normal form cast an illusion on yourself
2) while in an illusion cast another illusion on yourself
3) while in an illusion click off the illusion


Just running through some things in my head while at work and want to make sure I didn't forget something with the code change this morning.


I did this in Guild Hall. Cast the illusion from Iksar Hide Mask. Tried to cast the illusion from Mask Of the Advisor. Game replied with "You may only have one illusion at a time. Your spell did not hold." Clicked off illusions and tried in opposite order. Same results. Saw no issues afterwards.

Also have had zero problems with lag or any desyncing. Characters been logged on several hours at a time the last 2 days.
Last edited by Dred on Wed Sep 10, 2014 12:13 am, edited 1 time in total.
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Vaion
Posts: 3712

Re: Server tonight

Post#133 » Tue Sep 09, 2014 11:50 pm

Exactly what I was hoping for! Thanks

And that's great news with the lag/desyncs. Hopefully these rounds of optimizations in the bonus coding will help even more :)
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

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Zolzimar
Posts: 260

Re: Server tonight

Post#134 » Wed Sep 10, 2014 6:27 am

Gotta love it when a plan comes together. /cheer

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Sian
Posts: 1369

Re: Server tonight

Post#135 » Wed Sep 10, 2014 9:24 am

One desync this morning while fighting 2nd seal boss of Zenu event. Seems guildmate had some strange trouble too (not desync though).

Ydiss
Posts: 1193

Re: Server tonight

Post#136 » Wed Sep 10, 2014 10:30 am

Just bear in mind the odd desynch is probably normal. We probably all got them before the problems started. I know I did. It doesn't seem anyone is getting mass desynch issues since the recent updates. Any network issues I'm having are my end, not the servers and performance has improved since the last update in general.

conradd
Posts: 381

Re: Server tonight

Post#137 » Wed Sep 10, 2014 9:42 pm

The drop of FPS I talked earlier in this post is macro related.

Macro off : > 45 FPS on main, 30 FPS on toons
Macro on : < 20 FPS on main, 10 FPS on toons
"Shorties will rule the world !"
[CLR] Conradd <Drachenkinder>

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moguay
Posts: 170

Re: Server tonight

Post#138 » Sun Sep 14, 2014 7:38 am

2 toons desync this morning in Vale after zoning, one from chaos instance and the last one from hoh (with EQ fresh start)

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moguay
Posts: 170

Re: Server tonight

Post#139 » Sat Sep 20, 2014 8:17 am

After a zoning to hoh, I have all my clients EQ planted/disconnected and can not be restarted. As if the area is planted.

His last day, a lot of desync in HOH... this happens especially when there is the world in the area >40/50

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Mazhar
Posts: 96

Re: Server tonight

Post#140 » Sat Sep 20, 2014 8:24 am

Currently sitting with 7k ping in HoH with 1 char, while the rest sits in Guild hall with 70 ping. Pretty decent difference. :p
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