Plane of Hate

Tell your tales..
Nizzy
Posts: 705

Re: Plane of Hate

Post#11 » Fri Dec 05, 2014 3:26 am

Ydiss wrote:DSK is missing several items, so POH would be a great opportunity to fill the gaps for guilds preparing for T8.


Totally agree and like this tread!

In response to the above quote.
Add a druid only class specific item if and when this idea takes shape, they were totally neglected in DSK 1/2.

We did get some Tree Hugger Love from Lillu and got added to a 1hs though. :mrgreen:
Nizzy

cbarrett
Posts: 223

Re: Plane of Hate

Post#12 » Wed May 13, 2015 8:18 pm

I'm currently working on T7 and I have to agree with the op's (Ydiss) observations of this zone.

T7 seems to be missing content. DSK 1 /2 need a companion zone, similar to how PoF and VP complement each other.

My major observations so far:
- Lack of interesting type 16, 17, and 18 augs
    - Slot specific augment quests like Sleepers, PoA would fit perfectly in this tier
    - Not enough weapon augments, it would be great to be able to gear out from T7 and not have to use old content augs to fill in the gaps
    - Lore tag needs to be removed from most weapon augs. For dual wielding classes it is especially hard to properly augment the offhand weapon due to lore tag. There are many trips to the distiller to destroy augs when you get a better weapon

- Missing gear (already covered by Ydiss). There are also no 2 handed weapons except on the tier end boss (Xeru)

- Overall, Xeru's loot table is pretty uninteresting for his status. The extra type 8 slot is really the only difference between his loot table and any other boss in the zone. It would be a nice perk if he dropped spells that are only available on this end boss (Like the Sleeper, Cazic Thule, Phara Dar)

- DSK1 bosses Red Fang and Koritz seem to be way out of whack. I've got all but Xeru on farm status in DSK2 so I dont have to mess with those two anymore, but now that I have more experience in DSK2, DSK1 just feels unbalanced. Adrianna, Christine, Azail, Hatchet, and even Visath are easier fights for me than Red Fang / Koritz
Moruk
"Killing is my business and business is good"

PKinternet
Posts: 277

Re: Plane of Hate

Post#13 » Thu May 14, 2015 2:49 am

Boo to the old zone. I have no idea why the new one would not be used over the old. Graphics in the old zone look like Pacman will come around the corner at any moment. Old zone is really designed for one player to play each toon. Very narrow hallways, small buildings, etc. AKA boxing is terrible in all those old zones. Toons getting stuck everywhere.
D. B. A. Galdace

Snorks
Posts: 172

Re: Plane of Hate

Post#14 » Thu May 14, 2015 11:17 am

Could we not use Citadel of Anguish instead please! :mrgreen:
Snorks
* Chorks * Vinyl * Carikaa * Kesulos * Norks *

User avatar
Rude
Posts: 454

Re: Plane of Hate

Post#15 » Fri May 15, 2015 5:10 am

Citadel of Anguish, Citadel of Smanguish. If you could somehow disable both maps + mq2maps in MPG? I can imagine some hair pulling moments :P (kidding about my CoA joke though :P If I could go back in time, it wouldn't be to stop Lincoln's assassination, it would be to raid CoA when it was actually endgame.) The curtain around OMM rising as he stands there performing Rodin's "The Thinker", amazing. If you could inject some metal .mp3 to said event trigger... /faint.

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