Vaion wrote:^ what they said. I’ve been busy trying to get our code support updated for RoF2 and didn’t push the VT stuff yet. Wasn’t anticipating the maintenance reboot
Vaion wrote:^ what they said. I’ve been busy trying to get our code support updated for RoF2 and didn’t push the VT stuff yet. Wasn’t anticipating the maintenance reboot
Vaion wrote:That’s what makes the thread fun! Seeing what random we can bring into it all
Just an FYI- I’ve got quite a few fixes prepped (and another 3.0 ready) but I’ve put rof2 as my #1 priority for the server. I spoke with some friends who play on other servers and they made it clear that they didn’t want to play THF because we dont have rof2 support. So I want to make sure we are updated before anything else.
The code itself isn’t the hard part, I streamlined that process years ago, the hold up is getting our database to be compatible with all the needed changes. I’m working through it but want to make sure we do it right.
mrhorrn wrote:What new features does the ROF2 client have? I know it has items clickable from within bags, but what else does it bring?
For so many people to be looking forward to it so much, there's gotta be some decent things hehe.
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