All-in-all, the CT fight is not terribly difficult. The problems most people run into is by trying to do too much. It's a battle where you really really really need to focus on your tanks proximity to CT, because if you're on the edge of melee and get the gflux (even with levi) it will DECIMATE pets (which are the *primary* dps for this fight, outside rangers, but good luck finding one

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It's been stated many many times before, but to reiterate, junk 2 buffs at top of list (3-4 may be needed because he has a tendancy to throw debuffs in those freshly empty slots). Hide healers/pet classes within range to avoid kockback (may take a few attempts to find the perfect spot) and hail the fairy

He doesn't hit particularly hard at all. It's his skills that thwart newcomers.
I suppose melee dps can use the same levi trick and use stick to stay in the fight, but why complicate things? It's also very advisable to clear everything within 3/4 of the zone from CT in case things go awry and a random misplaced toon gets send into the amyg temple, then you have 40 knights running at you spamming 100% debuffs and mana drains and you have a .01% chance of success at that point

The REAL issue with CT are those annoying golems that DT. If you don't have immortal shield (thank gawd I do!) you have to employ some very extravagent strategies to bring em down before hitting the lord of fear, and then use uber burn DPS to make sure your primary tank doesn't bite a DT before they decide to do it again

Gawd, I love this server.