Difference between revisions of "Master Vule"

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(The Fight)
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==The Fight==
 
==The Fight==
<spoiler hide="hide_message">
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Master Vule is rooted to his location.
 
Master Vule is rooted to his location.
 
He is slowable.
 
He is slowable.
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Strategy:  
 
Strategy:  
 
*Have group off to the side away from Line of Sight of Vule (can move in and out to dot/dps).  
 
*Have group off to the side away from Line of Sight of Vule (can move in and out to dot/dps).  
*Adds will spawn that need to die throughout the fight or they increase Vule's power.
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*At every 5% starting at 94%, adds will spawn that need to die throughout the fight or they increase Vule's power.
*The add comes from specific spots around the circular room. Once they all have been killed, your group will be teleported to a location you must not leave.  
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*The add comes from specific spots around the circular room. Once they all have been killed and Vule is at 34%, your group will be teleported to a location you must not leave. If you move, you take heavy damage (including pets). Use all ranged dps possible to nuke Vule during this phase.  
*If you move, you take heavy damage (including pets). Use all ranged dps possible to nuke Vule during this phase.  
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*He will need to be stake spammed (with the Vampire Bane Earring from DSK1) by everyone in your group. If your group can stake him enough times, he will die. Make sure your entire group is spamming the earring until he dies.
 
*He will need to be stake spammed (with the Vampire Bane Earring from DSK1) by everyone in your group. If your group can stake him enough times, he will die. Make sure your entire group is spamming the earring until he dies.
 
    
 
    
</spoiler>
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<span class="plainlinks">[http://www.thehiddenforest.org/webtools/npcs.php?id=1909 Loot]</span>
 
<span class="plainlinks">[http://www.thehiddenforest.org/webtools/npcs.php?id=1909 Loot]</span>

Revision as of 07:02, 7 January 2020

T9 Vule.jpg

The Fight

Master Vule is rooted to his location. He is slowable.

Strategy:

  • Have group off to the side away from Line of Sight of Vule (can move in and out to dot/dps).
  • At every 5% starting at 94%, adds will spawn that need to die throughout the fight or they increase Vule's power.
  • The add comes from specific spots around the circular room. Once they all have been killed and Vule is at 34%, your group will be teleported to a location you must not leave. If you move, you take heavy damage (including pets). Use all ranged dps possible to nuke Vule during this phase.
  • He will need to be stake spammed (with the Vampire Bane Earring from DSK1) by everyone in your group. If your group can stake him enough times, he will die. Make sure your entire group is spamming the earring until he dies.



Loot