Difference between revisions of "Ranger"

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Rangers are a versatile and durable DPS class, dealing heavy physical damage from any distance. Rangers are capable of tanking, but due to a lack of defensive disciplines they are limited to tanking 1-2 tiers below their gear level. Their modest healing ability allows for quick recovery between battles. Rangers' combination of damage and survivability makes it an ideal solo class, and their sustained DPS through ''/autofire'' makes them a keen addition to any box team.
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Rangers are a versatile and durable DPS class, dealing heavy physical damage from any distance. Rangers are capable of tanking, but due to a lack of defensive disciplines they are limited to tanking 1-2 tiers below their gear level. Their modest healing ability allows for quick recovery between battles; this combination of damage and survivability makes the Ranger an ideal solo class, while their sustained DPS through ''/autofire''is a keen addition to any box team.
  
 
== Disciplines ==
 
== Disciplines ==

Revision as of 20:02, 25 January 2013

Rangers are a versatile and durable DPS class, dealing heavy physical damage from any distance. Rangers are capable of tanking, but due to a lack of defensive disciplines they are limited to tanking 1-2 tiers below their gear level. Their modest healing ability allows for quick recovery between battles; this combination of damage and survivability makes the Ranger an ideal solo class, while their sustained DPS through /autofireis a keen addition to any box team.

Disciplines

  • Protector's Fury (70) - Increases chance to hit by 150% / Increases chance to critical hit by 250%
  • Warder's Wrath (69) - Increases chance to hit by 100% / Increases chance to critical hit by 200%
  • Trueshot Discipline (55) - Increase Skill Check: Archery by 12% / Increase Damage Modifier: Archery by 105%
  • Weapon Shield Discipline (60) - Increase Chance to Parry by 10000%

Spells

  • Burning/Freezing Arrow - Short cast fire and frost nukes.
  • Empowering Water (70) - Short duration HP regen and +minimum damage modifier buff
  • Falcon Eye (52) - Increase Chance to Hit: Archery by 20% / See Invisible
  • Hawk's Talon (70) - Increase Chance to Hit: Archery by 60% / Increase Damage Modifier: Archery by 15% / Increase Chance to Critical Hit: Archery by 30%
  • Ward of the Hunter (70) - +45 Damage Shield / +170 ATK / +49 AC / +165 HP / Increase Chance to Double Attack by 3%
  • Power of the Forest (70) - +130 ATK / +470 HP
  • Call of Lightning (70) - Add Proc: Decrease Hitpoints by 195

Spell Search by level.