Difference between revisions of "Lord Draekon"

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(Draekon)
(The Fight)
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==The Fight==
 
==The Fight==
Shaman Donor / Normal Slowable
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Slowable.
Mana drain outside a certain range (just beyond melee or so)
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Debuffs multiple times through the fight, be ready to rebuff, discipline. 89% is first.
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Mana drain's if outside a certain range (just beyond melee range or so)
  
Running Events at 89%, 79%, 69%, 59%, 39%, 19%
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Complete debuffs multiple times through the fight, be ready to rebuff, discipline. 89% is first.
  
*89% (Hate list)- Certain classes called to Priest, you must run to your priest or be killed
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Running Events at 89%, 79%, 69%, 59%, 19%.
*79% (Hate list)- Different classes called Priest, you must run to your priest or be killed
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*69% (Hate list)- Last set of classes called to Priest, you must run to your priest or be killed
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*89% (Hate list)- Melee classes called to Djin's, you must run to your melee to Djin who emotes for you or be killed.
*59% - All but tank must get away ~approximately to the entrance - 50k damage if not
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*79% (Hate list)- Priest classes called to Djin's, you must run to your priest's to Djin who emotes for you or be killed.
*49% or 39, everyone in melee range to death touch (includes those not on hate list)
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*69% (Hate list)- Int. caster's called to Djin's, you must run to your Int. caster's to Djin who emotes for you or be killed.
*19% - All but tank must run to their priest or be killed
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*59% - All but tank must get off grass towards zone in if not 50k damage to each toon.
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*49% - Nothing
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*39% - Everyone in melee range or death touch (includes those not on hate list)
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*19% - All but tank must run to their Djin previously called to per emote or be killed.
  
 
Caution: Make sure you run back close to Draekon as soon as your priest despawns or get mana drained.
 
Caution: Make sure you run back close to Draekon as soon as your priest despawns or get mana drained.
  
Res / Burn down, get kill credit / <span class="plainlinks">[http://www.thehiddenforest.org/webtools/npcs.php?id=1331 Loot]</span>
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<span class="plainlinks">[http://www.thehiddenforest.org/webtools/npcs.php?id=1331 Loot]</span>

Revision as of 12:07, 31 August 2013

Overview

Does many full debuffs throughout fight.

The Fight

Slowable.

Mana drain's if outside a certain range (just beyond melee range or so)

Complete debuffs multiple times through the fight, be ready to rebuff, discipline. 89% is first.

Running Events at 89%, 79%, 69%, 59%, 19%.

  • 89% (Hate list)- Melee classes called to Djin's, you must run to your melee to Djin who emotes for you or be killed.
  • 79% (Hate list)- Priest classes called to Djin's, you must run to your priest's to Djin who emotes for you or be killed.
  • 69% (Hate list)- Int. caster's called to Djin's, you must run to your Int. caster's to Djin who emotes for you or be killed.
  • 59% - All but tank must get off grass towards zone in if not 50k damage to each toon.
  • 49% - Nothing
  • 39% - Everyone in melee range or death touch (includes those not on hate list)
  • 19% - All but tank must run to their Djin previously called to per emote or be killed.

Caution: Make sure you run back close to Draekon as soon as your priest despawns or get mana drained.

Loot