Difference between revisions of "Lord Draekon"

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(Overview)
(Overview)
Line 1: Line 1:
 
==Overview==
 
==Overview==
 
Does many full debuffs throughout fight.  
 
Does many full debuffs throughout fight.  
 +
 
Manna drain if not melee range.
 
Manna drain if not melee range.
 +
 
Slowable.
 
Slowable.
  

Revision as of 12:08, 31 August 2013

Overview

Does many full debuffs throughout fight.

Manna drain if not melee range.

Slowable.

The Fight

Slowable.

Mana drain's if outside a certain range (just beyond melee range or so)

Complete debuffs multiple times through the fight, be ready to rebuff, discipline. 89% is first.

Running Events at 89%, 79%, 69%, 59%, 19%.

  • 89% (Hate list)- Melee classes called to Djin's, you must run to your melee to Djin who emotes for you or be killed.
  • 79% (Hate list)- Priest classes called to Djin's, you must run to your priest's to Djin who emotes for you or be killed.
  • 69% (Hate list)- Int. caster's called to Djin's, you must run to your Int. caster's to Djin who emotes for you or be killed.
  • 59% - All but tank must get off grass towards zone in if not 50k damage to each toon.
  • 49% - Nothing
  • 39% - Everyone in melee range or death touch (includes those not on hate list)
  • 19% - All but tank must run to their Djin previously called to per emote or be killed.

Caution: Make sure you run back close to Draekon as soon as your priest despawns or get mana drained.

Loot