Epic 2.8
The Epic 2.8 augmentation even further increases the potential of the Epic 2.0 once augmented into the slot 30. The Epic 2.8 is an upgrade to its predecessour the Epic 2.5.
Obtaining the Epic 2.8
The Epic 2.8 can be obtained once access to Eryslai, the Kingdom of Wind aka. Plane of Air (Poair) is achieved. To begin the quest first speak with Thrawli located near the zone in. Thrawi will offer you a bag Marble's Home if you speak to him about the slot 30 augment, this will be used later once you have aquired the 4 items (listed below) needed for the combine (Note: no tradeskill required).
Getting to know Poair: First a little background on how Poair is set up. You will find that Poair may look confusing at first but its actually quite simple it consist of 6 floating islands also referred to as fields all connected by a series of tunnels. They are in order as you run through the spiraling, twisting tunnels. From the (zone in) castellan field, stormriders field, air elemental field, phoenix field, spider field and if you look up you will see the isle where Xegony,Queen of Air resides. As you move to each of these you will notice along the way two crossroads splitting into four directions, heading forward will keep you on the path to the next field while turning either right or left will lead you to a building where once triggered you will find the avatars.
Triggering the avatars: Each of the fields mentioned above with the exception of the castellans field (zone in) have an "Event" that once successfully played out will trigger an avatar. The events begin once the last remaining npc on the field is eliminated.This will trigger a series of different npc types to spawn, after eliminating these a final more difficult named will spawn somewhere within the field, killing this named will result in a successful trigger of an avatar (e.g..Avatar of Wind shouts... How Dare You!).Now return to one of the crossroads and follow the paths to one of the four buildings until you locate the avatar.
2.8 Reward
Items needed
Each of the classes below will require 1 symbol and 3 of the corresponding items listed below.
(e.g Warrior: Symbol of Strength (1), Blue Marble (3) and the Marble's Home (combine container).
Emblem of Shattering (Berserker, Paladin, Shadow Knight)
- (3) Grey Marble
Emblem of Strength (Bard, Beastlord, Monk, Ranger, Rogue, Warrior)
- (3) Blue Marble
Emblem of Life (Cleric, Druid, Shaman)
- (1) Symbol of Life
- (3) Green Marble
Emblem of Thought (Enchanter, Magician, Necromancer, Wizard)
- (3) White Marble
Related npc
See also...Eryslai, the Kingdom of Wind Bestiary List