Solo Aura Quest

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Solo Aura Quest

For the video folks, Deadspirit made a YouTube Video of the entire quest*

  • popcorn not included.

Elsra - Emissary of Neriak

  • The Hidden Vale
    • Hail Elsra Emissary of Neriak
    • Say "solo" to get her quest speech started.
    • She hands you a note to take to Vesmund Ti`Then in Temple of Solusek Ro


Vesmund Ti`Then

  • Temple of Solusek Ro
    • Take the Letter to Vesmund (located in the back of the temple through the invisible wall).
    • He is a triggered spawn when you are within range.
    • Vesmund tells you that he wants proof that you are capable of working on this task. He asks for a powerful artifact of Innoruuk.


Froglok Librarian

  • Upper Guk
    • Head to Upper Guk. The quickest way there is to port to Lower Guk then turn around and zone in to Upper Guk.
    • You are looking for the mob Tempus. He is the trigger for the Froglok Librarian. It is difficult to explain how to find him, but he is past the stones where the spiders are, in a room only accessable by dropping into the water and swimming to it.
    • The Froglok Librarian is not an easy fight! If you are a new 70, bring some friends. It shouldn't be too hard for you if you are in Kael/Ssra gear, but you still might want a box or a friend to help. He has a lot of HP!
    • The Froglok Librarian drops Vision of Innoruuk. Take this back to Vesmund in Temple of Solusek Ro.


Vision of Innoruuk

  • Temple of Solusek Ro
    • Give the Vision of Innoruuk to Vesmund.
    • Vesmund asks you to search for his 4 assistants.
    • Collect the Chaotic Stones and Elemental Orbs before meeting with his assistants.


Chaotic Stones

Chaotic Water Stones

  • Halas
    • When you port in from Normal Zones fairy, turn around facing the water and a large bag is on the ground.
  • Dagnors Cauldron
    • Near Butcherblock zone - Loc: +404.93, +100.80, +78.94
  • Timorous Deep
    • The Elvish outpost, the zone in point form the BB zone in - Loc: -5155.02, -4158.31, +11.85
  • Ocean of Tears,
    • From zone in from the BB docks, turn around and head north into the first hut. This bag isn't like the others - it is a small bag whereas the others are the large ones.


Chaotic Fire Stones

  • Nagafens Lair (solb)
    • In the Kobold Kings/Tagrin's Spawn, large bag on the floor.
  • Skyfire
    • When you zone in from Normal Zones fairy, look out into the zone and the bag is directly in front of you.
  • Lavastorm
    • Next to Giblet's feet (NPC for Epic 2.0 quest first step)
  • Steamfont
    • Zone to Ak'Anon using the Normal Zones fairy then zone into Steamfont (or #bot gate steamfont with a druid). The Chaotic Fire Stone is located inside one of the large windmills - Loc: -100, -450, -100


Chaotic Air Stones

  • Felwithe (felwithea)
    • At the zone in from Greater Faydark, run forward until you see the large bag at the entrance gate - Loc: -2.28, -209.17, +3.13
  • Great Divide
    • Right outside of Thurgadin (thurgadina) in the water - Loc: -103.08, -209.17, +96
  • Misty Thicket
    • Follow the path West, South, then West to the gate in the wall - Loc: -104, -54, +7
  • The Overthere
    • Northwest corner at the Evil Outpost, along the south wall - Loc: +2087, +2413


Chaotic Earth Stones

  • Gorge of King Xorb
    • Spawns where evil eyes spawn in the middle of the gorge - Loc: +529.95, -571.39, -68
  • Qeynos Hills
    • At campfire outside of Surefall Glades. Port to qeytoqrg using the Normal Zones fairy. - Loc: +4997, +122.57
  • Paw
    • Turn around when you zone in and run into the zone. You will see it just down the hall.
  • Befallen
    • Take Normal Zones fairy. Run a few steps inside and you will see it on the ground.


Elemental Orbs

Water Orb

  • Lake Rathetear
    • Head Directly East from the zone out of The Arena, on the west side of the first large island (one with the Aviak Ladder).
    • Swim underneath the water and find the Cave Tunnel Entrance then follow the tunnel until you reach a tower.
    • Kill the 4 Feral Water Elementals. After they die, Tide Water Overlord Will spawn in the top of the tower. Kill him and loot the Water Orb.


Fire Orb

  • Solusek's Eye (sola)
    • Head to Solusek's Eye (sola).
    • The location of these elementals is very difficult to explain. Do some digging around by the Gnome area. If you are familiar with the zone, the spawn in the lava chamber near the old CGS camp.
    • Kill the 4 Feral Fire Elementals and spawn the Flame Overlord. Kill him and loot the fire orb.


Air Orb

  • Plane of Air (airplane)
    • Zone into the Plane of Sky (airplane) from the Normal Zones fairy.
    • On the first island, kill the 4 Feral Air Elementals kill them and spawn the Air Overlord. Kill him and loot the air orb.


Earth Orb

  • Eastern Karana
    • Here you are limited by your client.
    • If you are using SoD: you have to zone to Runnyeye --> Gorge of King Xorbb --> East Karana, then hoof it all the way across the zone to right next to the HPH zone.
    • If you are using Titanium: Zone into Highpass Keep, then out to HPH and then into East Karana. Drop off the edge of the gorge (use levitation!).
    • You can take the Normal Zone Porter to North Karana, then run to EK
    • You will find the 4 Feral Earth Elemental, kill them, kill the Earth Overlord and loot the stone.


Assistants

Aquin X'Turvi

  • The Field of Bone
    • Run north from the zone in, and head to the old island where The Tangrin spawns for the old enchanter 1.0.
    • Aquin X`Turvi is located @: +3129, +2708, -145
    • Aquin is a triggered spawn, and requires The Tangrin to be killed in order to spawn.
    • Hail him and go through his text
    • Hand him the Water Orb
    • Hand him the 4 Water stones
    • Take the water orb and the note he gives you and head to Skyfire.


Akemu

  • Skyfire
    • Head north along the wall from the Normal Zones fairy port location to the Dragon Orb in the Northeast Corner.
    • Akemu is located @: +3012, -3225, -145
    • Akemu is a triggered spawn when you are within range (in front of the orange orb).
    • Hand Akemu the note from Aquin
    • Hail him and go through his text
    • Hand him the Fire orb
    • Hand him the Fire Stones
    • Take the fire orb and the note he gives you and head to The Grey.


Yesui

  • The Grey
    • Yesui is located @: -934, +1309, +30.12
    • Yesui is a triggered spawn when you are within range of this location.
    • Hand Yesui the note from Akemu
    • Hail her and go through her text
    • Hand her the Air Orb
    • Hand her the Air stones
    • Take the air orb and the note she gives you and head to the Deep


Runqe

  • The Deep
    • Once in The Deep, head over to the chasm, cross the invis bridge, and head north along the chasm edge until you see a ramp leading down. Follow that down and you can make it safely to the bottom.
    • Head south until you see a glowing crystal-like rock.
    • Runge is a triggered spawn when you are within range of the rock.
    • Hand Runge the note from Yesui
    • Hail him and go through his text
    • Hand him the Earth orb
    • Hand him the earth stones
    • Take the earth orb and note he gives you and head back to Temple of Solusek Ro


Return to Vesmund

  • Return to Vesmund with the letter from Runge
  • Vesmund asks for the four orbs from his assistants
  • Hand him all four orbs
  • He melds the four orbs together and gives you a single orb, then tells you to seek out Althea in Felwitheb


Tradeskills


Althea (Felwitheb)

  • Head to Felwitheb with the four tradeskill-made Chaotic Potions and the melded orb from Vesmund
  • Althea is located in the Enchanter guild and is a triggered spawn when you are within range. (She carries dual-wield enchanter Epic 1.0's)
  • Althea is located @: +550, -825, 0
  • Althea says, 'What do you want [you]? Do you have anything for me?'
  • Hand her the melded stone from Vesmund
  • Hand her the four tradeskill-made Chaotic Potions
  • She gives you an Orb of Elemental Energy and tells you to seek out Elsra again.


Completion (The Hidden Vale)

  • Return to Elsra in The Hidden Vale with the Orb of Elemental Energy from Althea
  • Hand her the orb and you will be awarded a title, and the option to choose which Solo Aura you wish (affects group)

Reward

Group only. 3% increase to spell damage. 3% increase chance for critical dots. Increase mana pool by 500. 100% chance to proc 700 chromatic damage on nukes.

Group only. 35% chance to death save. Increase mana pool by 500. 15 mana/tick regen.

Group only. Increase AC by 132. Increase HP by 500. Chance on melee hit to proc 100pt group rune.

Group only. 3% increase to minimum melee damage. 3% increase to melee damage (v1). Chance on melee hit to proc 125pt life tap that heals the entire group.

  • Clicking on the text links will give a description about each aura. In order to choose the aura permanently, you must click know.
  • Choose wisely. Once you have chosen your aura, there is no choosing a different one.