Difference between revisions of "Halls of Honor"

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(Mini's)
(Trash)
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*A Flame Licked Arachnid - will flame nuke anyone on the hatelist when dps'd too quickly. Kill slowly.
 
*A Flame Licked Arachnid - will flame nuke anyone on the hatelist when dps'd too quickly. Kill slowly.
 
*A Guardian of Madness - mana drains healer classes.
 
*A Guardian of Madness - mana drains healer classes.
*A Noble of Death - must fight solo. Death touches whomever is not the highest on the agro list (pets are okay).
+
*A Noble of Death - must fight solo. Death touches whomever is not the highest on the agro list (pets and range DPS are okay).
 
*A Glyph Bound Serpent - will coil anyone dps'ing them. Dps slowly.
 
*A Glyph Bound Serpent - will coil anyone dps'ing them. Dps slowly.
 
*An Untamed Element - does nothing but hits hard.
 
*An Untamed Element - does nothing but hits hard.

Revision as of 04:26, 14 December 2012

Overview

Mini's

Trash

  • Death Wrulan (big dogs) - must kill them within a set amount of time, or all on the hatelist will be death touched. Kill quickly.
  • Templar Guard - must fight solo. Any more than 1 on the hate list (pets count as +1) and they will halve your health several times before they die.
  • Armor of the Gods - split into 2 shards upon death. All on the hatelist must be in melee range at all times or will be death touched.
  • Guardian of Death - will aoe anyone standing behind them.
  • An Unseen Shadow - will stun anyone on their hatelist after a set amount of time. Kill quickly.
  • A Servant Djinn - will completely mana drain anyone who casts on them.
  • A Flame Licked Arachnid - will flame nuke anyone on the hatelist when dps'd too quickly. Kill slowly.
  • A Guardian of Madness - mana drains healer classes.
  • A Noble of Death - must fight solo. Death touches whomever is not the highest on the agro list (pets and range DPS are okay).
  • A Glyph Bound Serpent - will coil anyone dps'ing them. Dps slowly.
  • An Untamed Element - does nothing but hits hard.

Raid Bosses

Evolving Items

Evolving items can be purchased with Godly Points from Tristan El`Driz

Items are divided up as follows:

Evolving items progress with every kill in HoH. When you initially purchase a piece of armor it is considered "Level 1" and you will gain 0.1 of that level for each kill. Level 2 gains 0.05. Level 3 gains 0.02. Level 4 gains 0.01. Level 5 is fully evolved and no longer gets points for a kill.

So in order to evolve an item to the next level you need this many kills per level:

  • Level 1 - 100/0.1 = 1,000 kills
  • Level 2 - 100/0.05 = 2,000 kills
  • Level 3 - 100/0.02 = 5,000 kills
  • Level 4 - 100/0.01 = 10,000 kills
  • Level 5 - Fully Evolved

Quests