Difference between revisions of "Halls of Honor"
Line 140: | Line 140: | ||
''Augments:'' | ''Augments:'' | ||
− | * A Dull Jewel | + | * <span class="plainlinks">[http://www.thehiddenforest.org/webtools/items.php?id=120733 A Dull Jewel]</span> |
− | * A Dull Gem | + | * <span class="plainlinks">[http://www.thehiddenforest.org/webtools/items.php?id=120737 A Dull Gem]</span> |
− | * A Dull Stone | + | * <span class="plainlinks">[http://www.thehiddenforest.org/webtools/items.php?id=120741 A Dull Stone]</span> |
− | * A Dull Facet | + | * <span class="plainlinks">[http://www.thehiddenforest.org/webtools/items.php?id=120745 A Dull Facet]</span> |
− | * A Dull Gemstone | + | * <span class="plainlinks">[http://www.thehiddenforest.org/webtools/items.php?id=120749 A Dull Gemstone]</span> |
''Potions:'' | ''Potions:'' |
Revision as of 09:18, 1 January 2014
Overview
Mini's
- Gurzan the Deathbringer Loot
- Duke Cruthz Loot
- Vision of Emperor Csarth Loot
- Arch Bishop Ikliz Loot
- Enji Vismen Loot
Trash
- Death Wrulan (big dogs) - must kill them within 60 seconds, or all on the hate list will be death touched. Kill quickly.
- A Death Wrulan (small dogs) - much less health and they don't enrage.
- Templar Guard - must fight solo. Any more than 1 on the hate list (pets count as +1) and they will halve your health several times before they die.
- Armor of the Gods - split into 2 shards upon death. All on the hate list must be in melee range at all times or will be death touched (pets are okay).
- Guardian of Death - will aoe anyone standing behind them.
- An Unseen Shadow - will stun anyone on their hate list after a set amount of time. Kill quickly.
- A Servant Djinn - will completely mana drain anyone who casts on them.
- A Flame Licked Arachnid - will flame nuke anyone on the hate list when dps'd too quickly. Kill slowly.
- A Guardian of Madness - mana drains healer classes.
- A Noble of Death - must fight solo. Death touches whomever is not the highest on the agro list (pets and range DPS are okay).
- A Glyph Bound Serpent - will coil anyone dps'ing them. Dps slowly.
- An Untamed Element - does nothing but hits hard.
Raid Bosses
- Queen Volkara Loot
- Lord Draekon Loot
- Elemental Lords Loot
- Emperor Seravince Loot
- Zenurix Loot
- The Chaos Loot
Evolving Items
Evolving items can be purchased with Godly Points from Tristan El`Driz
500 Points:
Level1 | Level2 | Level3 | Level4 | Level5
|
---|
1000 Points:
Level1 | Level2 | Level3 | Level4 |
---|
3000 Points: Items are divided up as follows:
- Tank Classes (SHD PAL WAR)List of armor can be found here: HOH Evolving Tank Armor
- DPS Classes (BER BST ROG BRD MNK RNG) List of armor can be found here: HOH Evolving DPS Armor
- Healing Classes (CLR DRU SHM)List of armor can be found here: HOH Evolving Healing Armor
- Pure Casting Classes (NEC WIZ MAG ENC)List of armor can be found here: HOH Evolving Caster Armor
Evolving items progress with every kill in HoH. When you initially purchase a piece of armor it is considered "Level 1" and you will gain 0.1 of that level for each kill. Level 2 gains 0.05. Level 3 gains 0.02. Level 4 gains 0.01. Level 5 is fully evolved and no longer gets points for a kill.
So in order to evolve an item to the next level you need this many kills per level:
- Level 1 - 100/0.1 = 1,000 kills
- Level 2 - 100/0.05 = 2,000 kills
- Level 3 - 100/0.02 = 5,000 kills
- Level 4 - 100/0.01 = 10,000 kills
- Level 5 - Fully Evolved
Custom Vendors
There are vendors which sell items at different amounts of godly points.
1000 Points: Viser Del`Mun
Weapons:
- Sword of The Defiler
- Heated Blade of the Gods
- Mace of Flowing Death
- Ebony Wood Staff
- Iron Forged Knuckles
- Rapier of Swiftcleave
- Bow of Visions
Spells:
- 2 different spells per class
Augments:
Potions:
- Potion of Vulnerability Rk I - Increase incoming spell damage to target by 30%
- Potion of Chaotic Fury Rk I - Increases chance to flurry by 20%.
- Potion of Divinity Rk I - Instant 15000 HP heal.
2500 Points: Viser Drak`Ezi
Weapons:
- Sword of The Heretic
- Flowing Blade of Adun
- Club of the Seer
- Chalice of the Weaver
- Bone Encrusted Talons
- Dagger of Auspice
- Spider-Sinew Long Bow
Augments:
- A Jewel
- A Gem
- A Stone
- A Facet
- A Gemstone
Misc:
- Amulet of the Djinn Lords - Doubles the amount of Godly points when killing or turning in symbols.
5000 Points: Viser Zun`Escib
Weapons:
- Falchion of Despair
- Hatchet of Azurin
- Flail of the Destroyer
- Wand of Gurzan
- Volkara's Bite
- Knife of Swifthand
- Curved Bow of Draekon
Augments:
- A Shining Jewel
- A Shining Gem
- A Shining Stone
- A Shining Facet
- A Shining Gemstone
Potions:
- Potion of Vulnerability Rk. II
- Potion of Chaotic Fury Rk. II
- Potion of Divinity Rk. II
Misc:
- Stone of Eternal Chaos
10000 Points: Viser Plik`Eldu
Weapons:
- Anura, The Final Flame
- Ezcerin, The Destroyer
- Lithin, The King's Bane
- Serapth, The Day Lighter
- Jindarn, The Path Maker
- Zuric, The Slayer
- Edurin, The Breaker
Augments:
- A Fabulous Jewel
- A Fabulous Gem
- A Fabulous Stone
- A Fabulous Facet
- A Fabulous Gemstone
Misc:
- Container of the Masters
- Map of Dreadspire