Halls of Honor

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Overview

Mini's

Trash

  • Death Wrulan (big dogs) - must kill them within 60 seconds, or all on the hate list will be death touched. Kill quickly.
  • A Death Wrulan (small dogs) - much less health and they don't enrage.
  • Templar Guard - must fight solo. Any more than 1 on the hate list (pets count as +1) and they will halve your health several times before they die.
  • Armor of the Gods - split into 2 shards upon death. All on the hate list must be in melee range at all times or will be death touched (pets are okay).
  • Guardian of Death - will aoe anyone standing behind them.
  • An Unseen Shadow - will stun anyone on their hate list after a set amount of time. Kill quickly.
  • A Servant Djinn - will completely mana drain anyone who casts on them.
  • A Flame Licked Arachnid - will flame nuke anyone on the hate list when dps'd too quickly. Kill slowly.
  • A Guardian of Madness - mana drains healer classes.
  • A Noble of Death - must fight solo. Death touches whomever is not the highest on the agro list (pets and range DPS are okay).
  • A Glyph Bound Serpent - will coil anyone dps'ing them. Dps slowly.
  • An Untamed Element - does nothing but hits hard.

Raid Bosses

Evolving Items

Evolving items can be purchased with Godly Points from Tristan El`Driz

500 Points:

1000 Points:

  • Alloy Infused Ring
  • Alloy Infused Earring
  • Alloy Infused Necklace

3000 Points: Items are divided up as follows:


Evolving items progress with every kill in HoH. When you initially purchase a piece of armor it is considered "Level 1" and you will gain 0.1 of that level for each kill. Level 2 gains 0.05. Level 3 gains 0.02. Level 4 gains 0.01. Level 5 is fully evolved and no longer gets points for a kill.

So in order to evolve an item to the next level you need this many kills per level:

  • Level 1 - 100/0.1 = 1,000 kills
  • Level 2 - 100/0.05 = 2,000 kills
  • Level 3 - 100/0.02 = 5,000 kills
  • Level 4 - 100/0.01 = 10,000 kills
  • Level 5 - Fully Evolved

Custom Vendors

There are vendors which sell items at different amounts of godly points.

1000 Points: Viser Del`Mun

Weapons:

  • Sword of The Defiler
  • Heated Blade of the Gods
  • Mace of Flowing Death
  • Ebony Wood Staff
  • Iron Forged Knuckles
  • Rapier of Swiftcleave
  • Bow of Visions

Spells:

  • 2 different spells per class

Augments:

  • A Dull Jewel
  • A Dull Gem
  • A Dull Stone
  • A Dull Facet
  • A Dull Gemstone

Potions:


2500 Points: Viser Drak`Ezi

Weapons:

  • Sword of The Heretic
  • Flowing Blade of Adun
  • Club of the Seer
  • Chalice of the Weaver
  • Bone Encrusted Talons
  • Dagger of Auspice
  • Spider-Sinew Long Bow

Augments:

  • A Jewel
  • A Gem
  • A Stone
  • A Facet
  • A Gemstone

Misc:


5000 Points: Viser Zun`Escib

Weapons:

  • Falchion of Despair
  • Hatchet of Azurin
  • Flail of the Destroyer
  • Wand of Gurzan
  • Volkara's Bite
  • Knife of Swifthand
  • Curved Bow of Draekon

Augments:

  • A Shining Jewel
  • A Shining Gem
  • A Shining Stone
  • A Shining Facet
  • A Shining Gemstone

Potions:

  • Potion of Vulnerability Rk. II
  • Potion of Chaotic Fury Rk. II
  • Potion of Divinity Rk. II

Misc:

  • Stone of Eternal Chaos


10000 Points: Viser Plik`Eldu

Weapons:

  • Anura, The Final Flame
  • Ezcerin, The Destroyer
  • Lithin, The King's Bane
  • Serapth, The Day Lighter
  • Jindarn, The Path Maker
  • Zuric, The Slayer
  • Edurin, The Breaker

Augments:

  • A Fabulous Jewel
  • A Fabulous Gem
  • A Fabulous Stone
  • A Fabulous Facet
  • A Fabulous Gemstone

Misc:

  • Container of the Masters
  • Map of Dreadspire


Quests